December 28, 2023
Quick and dirty prototype news generator that automatically makes a news show from any source you provide or from online search via ChatGPT-Bing results. initial prototype
December 1, 2023
Ai Avatar is an innovative online service that revolutionizes the way we interact with virtual entities. By harnessing the power of artificial intelligence and mixed reality technologies, this platform allows users to create personalized, AI-powered avatars. https://aiavatar.quest
December 12, 2022
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October 31, 2022
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August 23, 2022
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July 19, 2022
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July 19, 2022
Wilding is an outdoor Augmented Reality Audio Experience. From a development standpoint it consists of 2 parts:– a lightweight front-end with focus on battery saving and usability.– an online editor for creating new stories, uploading sound files and placing them spatially on a map. WILDING: storytelling in AR-audio (*) Op 2 juli 2022 is het […]
November 18, 2021
This is one of my pet projects… First started during the glory days of FLASH. Nowadays most people don’t even know that plugin anymore. How time flies… I noticed I was still getting almost two thousand monthly visitors on this website, but because plugins no longer work, I though is was time for an update. […]
November 8, 2021
Combined some algorithms to generate semi-random tropical islands superfast TRY IT IN YOUR BROWSER: http://www.wimwouters.com/demo/islands/ How it all started in 2005 Where it went… Check out the complete youtube playlist of iterations I did on this subject since 2005: https://www.youtube.com/playlist?list=PL9DA5A2EA7FC7A5F4
September 10, 2021
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July 18, 2021
Oblivion / GMunk inspired VR control tower experiment… Just for fun…
July 14, 2021
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July 14, 2021
Created a rudimentary system to embed and position greenscreen video in realtime 3D environments in Unity. Camera animations and speed can be controllers between different points. The system was used during intro, outro and cut-scenes of the Pollinator Park Live Show
March 23, 2021
Read more about Pollinator Park project on my company website Poppins & Wayne Play in web browser Play on Oculus Quest Play on Oculus Rift
February 7, 2021
Some experiments with camera tracking and virtual backgrounds for virtual production with Unity.
April 12, 2020
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January 12, 2020
APICA – Virtual Reality Concepts APICA – Digital Twin APICA – 360 Port of the Future – Supernova 2019 APICA – Digital Twin – Public 2019 APICA virtual assistant – Inspirational 2020 APICA – inspirational book 2020 Virtual team meeting iNoses: Volatile organic compounds detection and source identification
May 27, 2019
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March 6, 2019
VR INSTALLATION MOBILE VERSION Available on iOS & Android SCREENSHOTS DOWNLOAD ANDROID – GOOGLE PLAY STORE iOS – APPLE APP STORE
December 21, 2017
Denk je dat jouw smartphone van levensbelang is? Probeer je dan maar eens voor te stellen hoe belangrijk zo’n toestel is wanneer je vlucht voor je leven. Het is je enige connectie met je vertrouwde omgeving in bange tijden. Je enige lichtpunt in donkere gebergtes en de enige die je vertelt in welk land je […]
October 26, 2017
Interactive installation by Beyond.io The Bike Light Lane allows the cyclists to test and see the importance of a bicycle light for themselves, even in bright daylight. We used two re-purposed shipping containers as a tunnel into which the bike lane was rerouted. The cyclists entering this special “Bike Light Lane” would cycle along a […]
October 20, 2017
The Showroom app allows you a sneak peak into what Voxdale does as a company. Put on your VR goggles and step into the world of engineering and simulation that has literally never been seen before! Showroom includes several 3d vehicle designs, a windtunnel and a 360 exploration of medical clean-room. All designed and created by […]
September 17, 2017
Augmented Reality application for Port Of Antwerp. Dankzij deze app komt de reuzengrote satellietfoto van de haven tot leven. Loop met de app over de kaart die je vindt in het atrium van het Havenhuis of in het MAS Havenpaviljoen en ontdek in real time welke schepen er in de dokken en sluizen liggen. Bruggen, […]
July 20, 2017
Just a quick little physics test using Oculus Rift and touch controllers…
June 10, 2017
Part of a pitch for building constructor (via Alligence Communications)
May 15, 2017
Stereo 360 video player to distribute Niceberg Studio’s video on Oculus (Rift and GearVR) and Steam stores. Download Experience here: https://www.oculus.com/experiences/rift/1036513769804225/
March 15, 2017
Augmented Reality user guide for Siemens Scadas audio analysing device. (via Alligence Communications)
March 1, 2017
(via nocomputer.be) 3D Printing Experience Center at ECR 2017 Join Materialise at ECR and visit the 3D Experience Center! Visit us and take a scan of yourself! Work in progress: This is how it started…
February 1, 2017
(via Mojuice.com) Mobile HTML 5 canvas APP/GAME for Android/iPhone. Op 11 februari vindt de Q-Run To You plaats in Hasselt. Dat is een RUN + PARTY met coole neon lights, een sprookjesbeleving in fluo en pompende beats. Naar aanleiding van die Run kan je elke dag tussen 1 en 11 februari coole prijzen winnen. Het […]
October 1, 2016
Constantly moving and changing, thanks to additions or modifications to other creatives. Scribble VR balances on the border between eternity and transience. Each Scribble each written word, each artwork will forever exist in the virtual space. Or mercilessly be over-scribbled by a virtual bypasser. There are no rules. There are no limits. Literally. Currently available […]
May 28, 2016
Engaging interactive Kinect installation for trade fair booth. Started out as a VR experience, but evolved to a more “practical” setup that needed less on-site player support.
December 5, 2015
I love particles… Ever since I started programming my first flash websites and games I’ve been fascinated by particle systems and particle interaction. I love how you can make every individual particle flow and bounce and work together so they seem to come alive in group. With this experiment I wanted to see how they […]
November 2, 2015
I’ve done quite a few Augmented Reality projects. Some for fun, most for clients, but it’s been a while and I felt the urge to touch the technology once again… Although it is still hard to imagine, I believe I will still be able to witness mass adoption of an elegant type of glasses with […]
October 20, 2015
Multi-user game connecting Antwerp (BE) and Utrecht (NL) players in a variation of PACMAN. Gameplay was controller by smartphone browser interface.
March 17, 2015
March 17 2015 – Antwerp, Belgium /… Developed by GRIN Studios, Woolfe: The Red Hood Diaries is a cinematic fable featuring a vengeful Red Riding Hood, launching with a picnic basket full of fury today on Steam for PC. To commemorate the launch, GRIN has released a new gameplay trailer. Woolfe: The Red Hood Diaries is a surprising take […]
October 25, 2013
Back in 2013, I made the coolest VR demo ever. The IRONMAN simulator! If you have every wanted to fly around the city like you favorite superhero, this Virtual Reality experience is right for you! Using Kinect I captured the players head and limb movements. Remember, this was back when Oculus Dev Kit 1 just released. It had […]
October 15, 2013
EBEMA is one of Belgiums biggest manufacturers of cement tiles. For the opening event of their new production plant they wanted something to guide their visitors through the production process of their plant without putting them in harms way. I created a Kinect driven 3D installation where the visitor had to move in front of a […]
August 6, 2013
On ForestPals.com, toddlers and preschoolers can discover fun, enriching exercises, games and creative applications in a meaningful and educational environment. Thanks to their ease of use, the games are a perfect fit both for a school and a home environment. Little adventurers can play online for free or have their parents buy the tablet app. […]
February 6, 2013
As you could read in the development blog of our Forlift Simulator, the CEMAT expo was a great succes. In fact, the simulator was so successful that Toyota asked us if I could integrate more safety training lessons in the system. I replied with the proposal of a major upgrade… Results were so good even UNITY3D invited me to come […]
December 6, 2012
Making this game has been a very nice challenge! We got a lot of freedom in styling the envionments and giving it that NEXT-GEN feel… Revell is a great company to work for and Voxdale, the designers of the cars are a fabulous bunch of technical creatives. At the moment there is just one track […]
October 6, 2010
An educational/serious game about the experience of being/becoming poor. ‘PING’ or ‘Poverty is not a game’ was developed by Belgian multimedia company GriN specifically for high schools in the framework of the European Year for Combating Poverty and Social Exclusion. A serious game in 3D, PING shows teenagers first hand what it is like to […]
January 6, 2010
Doel is Antwerp’s powerhouse: the nuclear power plant chain-reacts up to 21 billion KWh a year. That’s 21 with nine zeros. Or just about enough to power a third of the country. There’s a visitor’s centre on site where people can learn all kinds of mind-blowing facts and figures like the one above. We were […]
January 6, 2009
Goal? Promote the province’s museums in a fun and interactive way. Brochures aren’t fun. And more to the point, they aren’t interactive. So we decided against a traditional approach and instead developed a kind of cycle-through: we hooked up three bikes to a flat screen and made passers-by pedal for their information. The faster they went, […]
July 1, 2008
Energie State is an educational online game to raise awareness on energy production, supported by the Flemish government, developed for HUBrussel. https://www.youtube.com/watch?v=-fUih5pbRX0 Er ooit al van gedroomd een heel land van Energie te voorzien? Met Energie Rijk kan je als minister van Energie van Energium deze droom waarmaken én ondertussen nog iets bijleren ook! Energie Rijk […]